#10 - Travis Day: What it Takes to Be a Video Game Designer

Funsmith Fireside ChatsPublished on 23 Aug, 2022Duration: 1 hour 24 mins
ABOUT THIS Episode

[This is the last interview with my colleague Travis Day before he passed away recently. This episode is dedicated to him]

As a two decade game design veteran, Travis Day has a unique perspective on game systems! Known as "The Items Guy" for the extensive catalog of items he created for World of Warcraft, Travis has some stories that will surprise you with how much drama an item drop system can cause!

Travis Day is a lifelong gamer who chose to turn his passion into a career. He has been making video games since 2005, when he started working at Blizzard. After a long term there, Travis began working as a game designer at Phoenix Labs, and eventually moved on to Tencent, where he is currently a senior systems designer.

In this episode Travis talks about what it takes to work in the video game industry. We'll go over topics such as

  • What he looks for when interviewing potential hires
  • Advice on how to become a strong team player
  • And life lessons that can aid you throughout your game design/dev career

FULL EPISODE NOTES: https://gamedesignskills.com/podcast/episode-10-travis-day

(For mentioned resources, people, quotes, and additional ways to enjoy the episode)

Disclaimer

The podcast and artwork embedded on this page are from Game Design Skills, which is the property of its owner and not affiliated with or endorsed by Podcasts.com, Inc.

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Funsmith Fireside Chats
#10 - Travis Day: What it Takes to Be a Video Game Designer
1 hour 24 mins 23 Aug, 2022
00:00:00 / 01:24:49